**Monthly Downloads**: 476

**Programming language**: Haskell

**License**: BSD 3-clause "New" or "Revised" License

**Latest version**: v1.2.0.1

## accelerate alternatives and similar packages

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## README

## High-performance parallel arrays for Haskell

`Data.Array.Accelerate`

defines an embedded language of array computations for high-performance computing in Haskell. Computations on multi-dimensional, regular arrays are expressed in the form of parameterised collective operations (such as maps, reductions, and permutations). These computations are online-compiled and executed on a range of architectures.

For more details, see our papers:

- Accelerating Haskell Array Codes with Multicore GPUs
- Optimising Purely Functional GPU Programs (slides)
- Embedding Foreign Code
- Type-safe Runtime Code Generation: Accelerate to LLVM (slides) (video)
- Streaming Irregular Arrays (video)

There are also slides from some fairly recent presentations:

- Embedded Languages for High-Performance Computing in Haskell
- GPGPU Programming in Haskell with Accelerate (video) (workshop)

Chapter 6 of Simon Marlow's book Parallel and Concurrent Programming in Haskell contains a tutorial introduction to Accelerate.

Trevor's PhD thesis details the design and implementation of frontend optimisations and CUDA backend.

**Table of Contents**

## A simple example

As a simple example, consider the computation of a dot product of two vectors of single-precision floating-point numbers:

```
dotp :: Acc (Vector Float) -> Acc (Vector Float) -> Acc (Scalar Float)
dotp xs ys = fold (+) 0 (zipWith (*) xs ys)
```

Except for the type, this code is almost the same as the corresponding Haskell code on lists of floats. The types indicate that the computation may be online-compiled for performance; for example, using `Data.Array.Accelerate.LLVM.PTX.run`

it may be on-the-fly off-loaded to a GPU.

## Availability

Package accelerate is available from

- Hackage: accelerate - install with
`cabal install accelerate`

- GitHub: AccelerateHS/accelerate - get the source with
`git clone https://github.com/AccelerateHS/accelerate.git`

. The easiest way to compile the source distributions is via the Haskell stack tool.

## Additional components

The following supported add-ons are available as separate packages:

- accelerate-llvm-native: Backend targeting multicore CPUs
- accelerate-llvm-ptx: Backend targeting CUDA-enabled NVIDIA GPUs. Requires a GPU with compute capability 2.0 or greater (see the table on Wikipedia)
- accelerate-examples: Computational kernels and applications showcasing the use of Accelerate as well as a regression test suite (supporting function and performance testing)
- accelerate-io: Fast conversion between Accelerate arrays and other array formats (for example, Repa and Vector)
- accelerate-fft: Fast Fourier transform implementation, with FFI bindings to optimised implementations
- accelerate-blas: BLAS and LAPACK operations, with FFI bindings to optimised implementations
- accelerate-bignum: Fixed-width large integer arithmetic
- colour-accelerate: Colour representations in Accelerate (RGB, sRGB, HSV, and HSL)
- gloss-accelerate: Generate gloss pictures from Accelerate
- gloss-raster-accelerate: Parallel rendering of raster images and animations
- lens-accelerate: Lens operators for Accelerate types
- linear-accelerate: Linear vector spaces in Accelerate
- mwc-random-accelerate: Generate Accelerate arrays filled with high quality pseudorandom numbers
- numeric-prelude-accelerate: Lifting the numeric-prelude to Accelerate
- wigner-ville-accelerate: Wigner-Ville time-frequency distribution.

Install them from Hackage with `cabal install PACKAGENAME`

.

## Documentation

- Haddock documentation is included and linked with the individual package releases on Hackage.
- Haddock documentation for in-development components can be found here.
- The idea behind the HOAS (higher-order abstract syntax) to de-Bruijn conversion used in the library is described separately.

## Examples

### accelerate-examples

The accelerate-examples package provides a range of computational kernels and a few complete applications. To install these from Hackage, issue `cabal install accelerate-examples`

. The examples include:

- An implementation of canny edge detection
- An interactive mandelbrot set generator
- An N-body simulation of gravitational attraction between solid particles
- An implementation of the PageRank algorithm
- A simple ray-tracer
- A particle based simulation of stable fluid flows
- A cellular automata simulation
- A "password recovery" tool, for dictionary lookup of MD5 hashes

<!-- -->

### LULESH

LULESH-accelerate is in implementation of the Livermore Unstructured Lagrangian Explicit Shock Hydrodynamics (LULESH) mini-app. LULESH represents a typical hydrodynamics code such as ALE3D, but is a highly simplified application, hard-coded to solve the Sedov blast problem on an unstructured hexahedron mesh.

### Additional examples

Accelerate users have also built some substantial applications of their own. Please feel free to add your own examples!

- Jonathan Fraser, GPUVAC: An explicit advection magnetohydrodynamics simulation
- David van Balen, Sudokus: A sudoku solver
- Trevor L. McDonell, lol-accelerate: A backend to the Λ ○ λ (Lol) library for ring-based lattice cryptography
- Henning Thielemann, patch-image: Combine a collage of overlapping images
- apunktbau, bildpunkt: A ray-marching distance field renderer
- klarh, hasdy: Molecular dynamics in Haskell using Accelerate
- Alexandros Gremm used Accelerate as part of the 2014 CSCS summer school (code)

## Who are we?

The Accelerate team (past and present) consists of:

- Manuel M T Chakravarty (@mchakravarty) <!-- 2008..2017? -->
- Gabriele Keller (@gckeller) <!-- 2008.. -->
- Trevor L. McDonell (@tmcdonell) <!-- 2009.. -->
- Robert Clifton-Everest (@robeverest) <!-- 2013.. -->
- Frederik M. Madsen (@fmma) <!-- 2014 -->
- Ryan R. Newton (@rrnewton) <!-- 2012..2013 -->
- Joshua Meredith (@JoshMeredith) <!-- 2018.. -->
- Ben Lever (@blever) <!-- 2010..2011 -->
- Sean Seefried (@sseefried) <!-- 2010..2011 -->
- Ivo Gabe de Wolff (@ivogabe) <!-- 2019.. -->

The maintainer and principal developer of Accelerate is Trevor L. McDonell trevor.mcdonell@gmail.com.

## Mailing list and contacts

- Mailing list:
`accelerate-haskell@googlegroups.com`

(discussions on both use and development are welcome) - Sign up for the mailing list at the Accelerate Google Groups page
- Bug reports and issues tracking: GitHub project page
- Chat with us on gitter

## Citing Accelerate

If you use Accelerate for academic research, you are encouraged (though not required) to cite the following papers: <!-- (BibTeX): -->

Manuel M. T. Chakravarty, Gabriele Keller, Sean Lee, Trevor L. McDonell, and Vinod Grover. Accelerating Haskell Array Codes with Multicore GPUs. In

*DAMP '11: Declarative Aspects of Multicore Programming*, ACM, 2011.Trevor L. McDonell, Manuel M. T. Chakravarty, Gabriele Keller, and Ben Lippmeier. Optimising Purely Functional GPU Programs. In

*ICFP '13: The 18th ACM SIGPLAN International Conference on Functional Programming*, ACM, 2013.Robert Clifton-Everest, Trevor L. McDonell, Manuel M. T. Chakravarty, and Gabriele Keller. Embedding Foreign Code. In

*PADL '14: The 16th International Symposium on Practical Aspects of Declarative Languages*, Springer-Verlag, LNCS, 2014.Trevor L. McDonell, Manuel M. T. Chakravarty, Vinod Grover, and Ryan R. Newton. Type-safe Runtime Code Generation: Accelerate to LLVM. In

*Haskell '15: The 8th ACM SIGPLAN Symposium on Haskell*, ACM, 2015.Robert Clifton-Everest, Trevor L. McDonell, Manuel M. T. Chakravarty, and Gabriele Keller. Streaming Irregular Arrays. In Haskell '17: The 10th ACM SIGPLAN Symposium on Haskell, ACM, 2017.

Accelerate is primarily developed by academics, so citations matter a lot to us. As an added benefit, you increase Accelerate's exposure and potential user (and developer!) base, which is a benefit to all users of Accelerate. Thanks in advance!

## What's missing?

Here is a list of features that are currently missing:

- Preliminary API (parts of the API may still change in subsequent releases)
- Many more features... contact us!