build alternatives and similar packages
Based on the "Algorithms" category.
Alternatively, view build alternatives based on common mentions on social networks and blogs.
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arithmoi
Number theory: primes, arithmetic functions, modular computations, special sequences -
search-algorithms
Haskell library containing common graph search algorithms -
imj-animation
Monorepo for a multi-player game engine, and game examples -
lca
Improves the known complexity of online lowest common ancestor search to O(log h) persistently, and without preprocessing -
treeviz
Haskell library for visualizing algorithmic decomposition of computations. -
incremental-sat-solver
Simple, Incremental SAT Solving as a Haskell Library -
integer-logarithms
Integer logarithms, originally split from arithmoi package -
infinite-search
An implementation of Martin Escardo's exhaustively searchable sets in Haskell. -
graph-generators
A Haskell library for creating random Data.Graph instances using several pop -
nonlinear-optimization-ad
Several Haskell packages for numerical optimizations. -
primesieve
A collection of packages related to math, algorithms and science, in Haskell. -
edit-distance-vector
Calculate edit scripts and distances between Vectors. -
edit-distance-linear
Levenshtein edit distance in linear memory (also turns out to be faster than C++) -
dgim
:chart_with_upwards_trend: Implementation of the DGIM algorithm in Haskell. -
MIP
Libraries for reading/writing MIP problem files, invoking external MIP solvers, etc. in Haskell -
epanet-haskell
Call the EPANET toolkit via Haskell's Foreign Function Interface
InfluxDB - Power Real-Time Data Analytics at Scale
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
Build Systems à la Carte
This project provides an executable framework for developing and comparing build systems, viewing them as related points in landscape rather than as isolated phenomena. The code derives from the ICFP 2018 paper "Build Systems à la Carte" (PDF).
Getting Started
You may be interested to:
- Run
stack test
to execute all the provided build systems on a very simple example. - Look at the HTML documentation of all modules for the last release,
or generate it yourself using
stack haddock
. - Read the code, particularly [Build.System](src/Build/System.hs), which is the concrete implementation of all build systems.
Related Material
- Blog post on the motivation behind the project.
- Blog post on the task abstraction.
- Blog post reviewing how the paper was written.
- Talk by Neil on this paper and Shake.
- A talk on build systems by Andrey.