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Changelog History
Page 1

  • v1.12.5 Changes

    โฑ Annwan Add ScheduledEvent rest API

    L0neGamer Add stickers API

    โฑ L0neGamer Add ModifyGuildMember 'timeout' option

  • v1.12.4 Changes

    ๐Ÿ–จ Library won't crash if something fails to parse. Errors are printed to the log

  • v1.12.3 Changes

    โž• Add another CreateMessage flag option, stop crashing on unknown flags.

  • v1.12.2 Changes

    L0neGamer EditMessage takes full MessageDetailedOpts (instead of Embed)

    โœ‚ Removed CreateMessageUploadFile (use CreateMessageDetailed { MessageDetailedOpts { messageDetailedFile } })

  • v1.12.1 Changes

    โšก๏ธ L0neGamer Add threads, switch api to V10, Update Guild data fields

    L0neGamer Add model interaction and components

  • v1.12.0 Changes

    โšก๏ธ L0neGamer breaking changes and fixes to application commands, interactions, and components, and updates elsewhere

  • v1.11.0 Changes

    L0neGamer did a LOT of work wrangling the discord API for interactions and commands!

    ๐Ÿ“œ L0neGamer fixed a parse error with webhooktoken

    ๐Ÿ“‡ rename fields messageText -> messageContent, messageChannel -> messageChannelId

  • v1.10.0 Changes

    ๐Ÿ“œ drewolson allows parsing an optional guild region

    L0neGamer add 'animated' flag for Emoji

    โœ‚ Removed CreateGuild rest call! You can only do it if your bot is in fewer than 10 guilds, and it's a pain to support. Just do it manually.

    โž• Added Read instance to complement Show for lots of types. Removed ToJSON for Channel.

  • v1.9.1 Changes

    โž• Add color attribute for CreateEmbed

    Rewrite EventLoop.hs to be easier to modify

    ๐Ÿ“‡ Rename a bunch of internal handles so they have more consistent names

  • v1.8.9 Changes

    ๐Ÿ— Handle both aeson 1.0 and 2.0 (breaking changes broke builds)

    Simplify some examples