All Versions
12
Latest Version
Avg Release Cycle
104 days
Latest Release
-
Changelog History
Page 1
Changelog History
Page 1
-
v1.1.80 Changes
- โ Added
mouseScroll
- ๐ Fixed the malfunction of FPS management
- โ Added
-
v1.1.79 Changes
- Exported
clipBitmap
1.1.78
- โ Added
mouseInWindow
- Exported
-
v1.1 Changes
- ๐ Use Box instead of drab BoundingBox
-
v1.0.5 Changes
- No fundamental changes
-
v1.0.4 Changes
- ๐ Fixed some potential bugs that appeared on 7.8.1 RC2
- โ Added
getBoundingBox
andsetBoundingBox
which accesses the window size and the region to draw. Resizable
, the new constructor ofWindowMode
, will create a resizable window.- Demoted the precedence of
thickness
andblendMode
according to other APIs.
-
v1.0.3 Changes
February 07, 2014- โ Added
runGameDefault
as an alternative of classicrunGame def
. - โ Removed the duplicate instance of
MonadIO
. - ๐
free-game
no longer depends on ominousrepa
. - Reconstructed 'FreeGame.Data.Bitmap'. 'Bitmap' is just an alias of
Codec.Picture.Repa.Image PixelRGBA8
- โ Added
bitmapOnce
which does not keep the internal texture to draw. - โ Added
forkFrame
analogous toforkIO
. - Accelerate text rendering.
- ๐ Make the window size solid.
- โ Added
-
v1.0.2 Changes
- ๐ Supported changing a blend function.
blendMode mode m
changes the blend mode whilem
is running. - ๐ Fixed fatal 'keyPress'-related bugs.
- Special thanks: @myuon_myon
- Re-added
keyChar
andkeySpecial
.
- ๐ Supported changing a blend function.
-
v1.0.1 Changes
- Demoted the precedence of
Affine
APIs to 5.
- Demoted the precedence of
-
v1.0 Changes
- ๐ Supported free-4.4.
- ๐ Supported GLFW-b-1.3.
- ๐ Use
Double
instead ofFloat
. - Made it more efficient.
loadBitmaps
takes an expression instead of aName
.- Reorganized typeclasses.
- ๐ Rename:
fromBitmap
->bitmap
- ๐ Rename:
colored
->color
- ๐ New API:
takeScreenshot
- ๐ New API:
getFPS
,setFPS
- ๐ป Now the verbose module prefix
Graphics.UI
is extinct. - And a bunch of renovations...
-
v0.9.4.1
October 03, 2013