Monthly Downloads: 7
Programming language: Haskell
License: BSD 3-clause "New" or "Revised" License
Latest version: v220.127.116.11
gore-and-ash-glfw alternatives and similar packages
Based on the "gore" category.
Alternatively, view gore-and-ash-glfw alternatives based on common mentions on social networks and blogs.
gore-and-ashAttempt to build game engine with networking in Haskell using FRP as core idea.
gore-and-ash-demoDemostration game for Gore&Ash engine
gore-and-ash-networkCore module for gore-and-ash for network low-level API
gore-and-ash-loggingCore module for gore-and-ash for logging utilities
gore-and-ash-actorCore module for gore-and-ash for actor based programming style
gore-and-ash-asyncCore module for Gore&Ash engine that embeds async IO actions into game loop.
gore-and-ash-lambdacubeCore module for Gore&Ash engine that do something.
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Do you think we are missing an alternative of gore-and-ash-glfw or a related project?
The module provides events for GLFW input for Gore&Ash engine.
Add following to your
- location: git: https://github.com/Teaspot-Studio/gore-and-ash-glfw.git commit: <PLACE HERE FULL HASH OF LAST COMMIT>
When defining you application stack, add
type AppStack = ModuleStack [GLFWT, ... other modules ... ] IO
MonadGLFWInput for your resulting
newtype AppMonad a = AppMonad (AppStack a) deriving (Functor, Applicative, Monad, MonadFix, MonadIO, MonadGLFWInput)