All Versions
63
Latest Version
Avg Release Cycle
91 days
Latest Release
1566 days ago

Changelog History
Page 4

  • v3.2.4 Changes

    April 04, 2015
    • Adding: Traversals compatible with the lens library.
  • v3.2.3 Changes

    March 03, 2015
    • Adding: Support for RGB in jpeg (yeah, that exist...)
    • Adding: Support of CMYK & YCrCbK color space in jpeg files.
    • Addinng: a pixelFoldMap functions analog to the foldMap function of the Foldable type class.
    • Fix: better performances for the pixelFold* functions
  • v3.2.3.2 Changes

    April 02, 2015
    • Bumping: zlib max bound
  • v3.2.3.1 Changes

    March 01, 2015
    • Bumping: primitive to allow 0.6
    • Fix: BMP output generated wrong size (thanks to mtolly).
    • Fix: 7.10.1 warning free
  • v3.2.2 Changes

    January 02, 2015
    • Fix: Squashing GHC 7.10 warnings
  • v3.2.1 Changes

    December 01, 2014
    • Fix: Bumping deepseq dependencies preparing for GHC 7.10 release.
  • v3.2 Changes

    December 02, 2014

    💥 BREAKING CHANGES: the Codec.Picture.Gif functions has changed interfaces.

    • Adding: TGA reading.
    • Adding: TGA writing.
    • Adding: Packeable pixel unpack.
    • Fix: Returning gif with transparency (breaking Codec.Picture.Gif interface)
  • v3.1.7 Changes

    August 07, 2014
    • Making Juicy.Pixels compatible with GHC 7.9 HEAD (ggreif)
    • Adding writing to uncompressed radiance file, due to problems with Mac OS X "preview" application
    • Fixing problem of gif parsing without global palette
    • Some inlining annotations on some functions
  • v3.1.7.1 Changes

    August 01, 2014
    • Previous gif fix was not working withing the readImage function, only in specialized gif images. Correcting miscorection
  • v3.1.6 Changes

    August 06, 2014
    • Fix bad disposal handling in GIF animations.
    • Added ColorConvertible instance for PixelRGB8 -> PixelRGBA16 (KaiHa)
    • Fixing a bad handling of tRNS causing bad transprency decoding in some circonstances.
    • Adding the concept of Packeable pixel for faster pixel filling using mutable array.