LambdaHack v0.4.101.0 Release Notes
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- the game is now officially fun to play
- introduce unique boss monsters and unique artifact items
- โ add animals that heal the player
- let AI gang up, attempt stealth and react to player aggressiveness
- spawn actors fast and close to the enemy
- spawn actors less and less often on a given level, but with growing depth
- prefer weapons with effects, if recharged
- ๐ make the bracing melee bonus additive, not multiplicative
- let explosions buffet actors around
- ๐ make braced actors immune to translocation effects
- ๐ use mouse for movement, actor selection, aiming
- don't run straight with selected actors, but go-to cross-hair with them
- 0๏ธโฃ speed up default frame rate, slow down projectiles visually
- ๐ป rework item manipulation UI
- you can pick up many items at once and it costs only one turn
- ๐ allow actors to apply and project from the shared stash
- reverse messages shown in player diary
- display actor organs and stats
- split highscore tables wrt game modes
- ๐ move score calculation formula to content
- 0๏ธโฃ don't keep the default/example config file commented out; was misleading
- I was naughty again and changed v0.5.0.0 of LambdaHack content API slightly one last time