language-lua v0.8.0 Release Notes

    • 0️⃣ We can now parse Unicode strings from UTF-8 encoded files. By default these literals are not interpreted, and we have StringLiteral.interpretStringLiteral for interpretation and StringLiteral.constructStringLiteral for constructing Lua string literals from UTF-8 encoded ByteStrings.

    Main invariant is that if you print a parsed Lua string, it should be printed the same way. (including long strings)

    • 🖨 Empty statements(EmptyStat) are now printed by pretty printer to avoid ambiguous printing. Previously these two statements were printed the same:

    But the first line does not have the parse ambiguity(3 function applications in one statement or two function application statements).

    • Forgotten Annotated instance for Name implemented.

    • ⚠ Some warnings are fixed for GHC < 7.10.