renderable alternatives and similar packages
Based on the "Graphics" category.
Alternatively, view renderable alternatives based on common mentions on social networks and blogs.
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Gifcurry
๐ The open-source, Haskell-built video editor for GIF makers. -
reanimate
Haskell library for building declarative animations based on SVG graphics -
implicit
A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation... -
threepenny-gui
GUI framework that uses the web browser as a display. -
diagrams
Embedded domain-specific language for declarative vector graphics (wrapper package) -
GPipe
Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library -
luminance
Type-safe, type-level and stateless Haskell graphics framework -
log-warper
Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output -
unm-hip
The University of New Mexico's Haskell Image Processing Library -
timeplot
Analyst's swiss army knife for visualizing data from ad-hoc log files -
processing-for-haskell
Graphics for kids and artists. Processing implemented in Haskell -
GLUtil
Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures. -
graphics-drawingcombinators
Combinators for drawing 2D shapes and images in Haskell (using OpenGL)
TestGPT | Generating meaningful tests for busy devs
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
renderable
The renderable
package provides a method for managing resources of a
rendering system. Resources are allocated according to a strategy and released
automatically when your renderable data changes. These changes are detected
during each draw call based on the hash of your renderable datatype.
This package is meant to be pulled in as a portion of your rendering system. It aims to ease the task of managing allocation of resources over time as the value of your renderable datatype changes.