All Versions
14
Latest Version
Avg Release Cycle
137 days
Latest Release
-

Changelog History
Page 1

  • v3.0.3.1 Changes

    • ✅ Relaxed upper version bound for bytestring.
  • v3.0.3.0 Changes

    May 06, 2019
    • 🖐 Handle MonadFail proposal.
  • v3.0.2.2 Changes

    July 29, 2018
    • 😌 Relaxed upper version bound for containers.
  • v3.0.2.1 Changes

    March 22, 2018
    • 😌 Relaxed upper version bound for OpenGLRaw.
  • v3.0.2.0 Changes

    April 26, 2017
    • Added support for S3_s3tc, EXT_texture_compression_s3tc, ARB_texture_float, and EXT_packed_depth_stencil extensions.
  • v3.0.1.0 Changes

    May 11, 2016
    • ➕ Added Uniform instances for GLmatrix, Vertex1, Vector1, Vector2, Vector3, and Vector4.
    • 👕 Unbreak Uniform instances for GLint, GLuint and Gldouble.
    • 😌 Relaxed upper version bound for OpenGLRaw.
  • v3.0.0.2 Changes

    April 11, 2016
    • ✂ Removed redundant constraints.
  • v3.0.0.1 Changes

    January 10, 2016
    • 😌 Relaxed upper version bound for OpenGLRaw.
  • v3.0.0.0 Changes

    January 03, 2016
    • 📦 Depend on new OpenGLRaw and GLURaw packages.
  • v2.13.2.1 Changes

    December 22, 2015
    • 😌 Relaxed upper version bound for transformers.