All Versions
22
Latest Version
Avg Release Cycle
56 days
Latest Release
1471 days ago
Changelog History
Page 2
Changelog History
Page 2
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v0.4.3.0 Changes
August 29, 2020- 👌 Improve documentation.
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v0.4.2.0 Changes
August 27, 2020- 🚤 Web-viewer: Use GHCi to reload code, reducing latency by ~100x.
- 👌 Improve caching for blender and povray.
- Hide many internal modules.
- 📦 Move hmatrix dependency to a separate package.
- 👉 Use hgeometry instead of broken C++ code.
- Introduce the basics for a new graphical object system.
- Introduce online playground.
- Introduce interactive embedded player.
- 📚 Hide internal modules and bring documentation coverage up to 100%.
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v0.4.1.0 Changes
July 30, 2020- Slightly improved error messages.
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v0.4.0.0 Changes
July 28, 2020- 👉 Show progress when running ffmpeg.
- Small improvements to the scene API.
- 🐛 Bug fixes to the voice API.
- 👌 Support ImageMagick version 7.
- 👌 Improved Windows build support.
- 👌 Improved error reporting in web-viewer.
- 👌 Improved error messages when ffmpeg doesn't support SVGs.
- 👌 Improved filter-effect support.
- 👍 Generalized LaTeX support.
- 🆕 New experimental object system.
- Discord bot capable of rendering animations in chat.
- 🛠 Lots of assorted bug fixes and minor improvements.
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v0.3.3.0 Changes
May 22, 2020- Voice control via the Gentle forced-aligner.
- 📇 Rename Reanimate.Interpolate to Reanimate.ColorComponents
- 🚦 Rename Reanimate.Signals to Reanimate.Ease
- 🛠 Fix positioning of latex output such that the baseline starts at (0,0)
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v0.3.2.0 Changes
May 16, 2020- 🛠 Fix bug that forced GIF width to 320 pixels.
- ➕ Add helper for creating custom viewboxes, withViewBox.
- Add newSprite_, newSpriteSVG_.
- ⬇️ Drop support for lts-11 and lts-12. Lts-15, lts-14 and lts-13 are supported.
- ➕ Add common interface for polygon morphing.
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v0.3.1.0 Changes
May 12, 2020- 🔦 Expose 'mkImage'
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v0.3.0.0 Changes
May 11, 2020- 👌 Improve README.md with better examples at a higher framerate.
- 👌 Improve canvas documentation, courtesy of William Yao.
- 🛠 Fix 'renameFile' bug when moving files between different file-systems.
- 👌 Improve GeoJSON performance.
- 👌 Improve SVG rendering performance.
- CLI: Show time spent and time remaining when rendering.
- 👍 Better support for external images.
- 👌 Support external raster engines (inkscape, image magick, rsvg).
- 🛠 Fix framerate bug affecting GIFs.
- 👌 Improve boundingbox performance.
- ➕ Add generalized cubic bezier signal.
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v0.2.0.2 Changes
February 25, 2020- Rewrite viewer from javascript to elm.
- 👌 Improve API documentation.
- 👌 Support for GeoJSON files (rendering borders, etc).
- 🛠 Fix bug affecting GIF frame rates.
- 👌 Improve SVG serialization performance.
- ➕ Add support for transitions (ie. functions that merge animations).
- Properly handle ctrl-c when rendering.
- 👌 Improve accuracy of bounding-box approximation.
- 🏗 Rewrite the API for building animations sequentially.
- Expand 'pathify' to work on a larger subset of SVG.
- Respect aspect ratio when 'height' or 'width' is specified but not both.
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v0.1.6.0 Changes
September 14, 2019- ✅ Test suite.
- 👌 Improved Windows support.
- 🐧 Automated builds on Linux, Mac, and Windows.
- 🏗 Automated builds with lts-13, lts-12, and lts-11.
- Monadic language for composing animations (Reanimate.Scene).
- 👌 Support for Povray.
- Viewer: Incrementally generate videos with increasing fps.
- 'check' command to verify external dependencies.
- Built-in data for color theory (cone sensitivity etc).
- Built-in colormaps.
- 👍 Raster image support.
- 🚦 Reorganized signals.
- Color interpolation (rgb, hsv, lab, xyz).
- 👌 Improved performance of multi-threaded renderer.