All Versions
16
Latest Version
Avg Release Cycle
288 days
Latest Release
888 days ago
Changelog History
Page 1
Changelog History
Page 1
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v1.1.1 Changes
October 18, 2020- βͺ restore support for GHC 8.0 - 8.6, fix hackage haddock docs
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v1.1 Changes
October 18, 2020- β‘οΈ drop custom website, update readme
- π· set up CI testing
- β‘οΈ update for GHC 8.8, 8.10
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v1.0.1 Changes
August 18, 2016- β add stack config for GHC 8
- π fix building with current stackage/OpenGL/GLUT
- π fix examples' wrong dependency
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v1.0 Changes
September 21, 2015- π support GHC 7.10
- π support stack
- π repo moved to haskell-game organisation
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v0.4.6 Changes
October 09, 2014- π move to github, enable issue tracker
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v0.4.6.1 Changes
October 09, 2014- β‘οΈ update changelog
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v0.4.5 Changes
October 08, 2014- β add executables to run examples (fungen-hello, fungen-pong, fungen-worms)
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v0.4.4 Changes
October 07, 2014- β add missing files to cabal file (Samuel GΓ©lineau)
- π support & require latest OpenGL 2.9
- π make IOGame also a Functor and Applicative, for ghc 7.10
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v0.4.3 Changes
April 05, 2014- π set upper bound on OpenGL to avoid build failure with OpenGL 2.9
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v0.4.2 Changes
August 07, 2013- β add q as quit key to examples
- π fix buggy input when holding down keys on windows