All Versions
16
Latest Version
Avg Release Cycle
288 days
Latest Release
375 days ago

Changelog History
Page 1

  • v1.1.1 Changes

    October 18, 2020
    • βͺ restore support for GHC 8.0 - 8.6, fix hackage haddock docs
  • v1.1 Changes

    October 18, 2020
    • ⚑️ drop custom website, update readme
    • πŸ‘· set up CI testing
    • ⚑️ update for GHC 8.8, 8.10
  • v1.0.1 Changes

    August 18, 2016
    • βž• add stack config for GHC 8
    • πŸ›  fix building with current stackage/OpenGL/GLUT
    • πŸ›  fix examples' wrong dependency
  • v1.0 Changes

    September 21, 2015
    • πŸ‘Œ support GHC 7.10
    • πŸ‘Œ support stack
    • 🚚 repo moved to haskell-game organisation
  • v0.4.6 Changes

    October 09, 2014
    • 🚚 move to github, enable issue tracker
  • v0.4.6.1 Changes

    October 09, 2014
    • ⚑️ update changelog
  • v0.4.5 Changes

    October 08, 2014
    • βž• add executables to run examples (fungen-hello, fungen-pong, fungen-worms)
  • v0.4.4 Changes

    October 07, 2014
    • βž• add missing files to cabal file (Samuel GΓ©lineau)
    • πŸ‘Œ support & require latest OpenGL 2.9
    • πŸ‘‰ make IOGame also a Functor and Applicative, for ghc 7.10
  • v0.4.3 Changes

    April 05, 2014
    • πŸ— set upper bound on OpenGL to avoid build failure with OpenGL 2.9
  • v0.4.2 Changes

    August 07, 2013
    • βž• add q as quit key to examples
    • πŸ›  fix buggy input when holding down keys on windows