All Versions
16
Latest Version
Avg Release Cycle
354 days
Latest Release
1555 days ago
Changelog History
Page 1
Changelog History
Page 1
-
v0.10.4 Changes
June 17, 2020- ๐ Fix profiled builds with GHC >= 8.8 (@maoe)
- ๐ Fix floating point RGBA texture support
-
v0.10.1 Changes
March 27, 2018โฌ๏ธ Bump
OpenGLRaw
upper bound -
v0.10.0 Changes
March 16, 2018๐ Use Cabal 2.0's
build-tool-depends
field -
v0.9.2 Changes
October 27, 2017- ๐ Don't use
hpp
for preprocessing on Windows
- ๐ Don't use
-
v0.9.1 Changes
- โฌ๏ธ Bump hpp dependency to address a change in the way GHC 8 invokes the pre-processor.
-
v0.9.0 Changes
- OpenGL 3 dependency bump
-
v0.8.8 Changes
- โก๏ธ Update to
hpp-0.3.0
- โก๏ธ Update to
-
v0.8.7 Changes
- ๐ Use
hpp
as a preprocessor rather thancpphs
- ๐ Use
-
v0.8.2 Changes
- ๐จ Do not print shader info log if it contains only \NUL
-
v0.8.1 Changes
โ Added
orthoMatrix
toCamera3D
โ Added
loadShaderFamily
to load all vertex, geometry, and fragment shaders based on a root file name.