VRML alternatives and similar packages
Based on the "Graphics" category.
Alternatively, view VRML alternatives based on common mentions on social networks and blogs.
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reanimate
Haskell library for building declarative animations based on SVG graphics -
implicit
A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation... -
GPipe
Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library -
diagrams
Embedded domain-specific language for declarative vector graphics (wrapper package) -
log-warper
Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output -
timeplot
Analyst's swiss army knife for visualizing data from ad-hoc log files -
processing-for-haskell
Graphics for kids and artists. Processing implemented in Haskell -
GLUtil
Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.
Static code analysis for 29 languages.
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
VRML
VRML is a text file format for a 3D polygon. It is a standard known as ISO/IEC 14772-1:1997. It has been superseded by X3D.
webots uses VRML-format to make simulation environment. This package is developed for making the environment by haskell.
VRML to Haskell
vrml2haskell command generates haskell-code from VRML-file. Usage is below.
> vrml2haskell "vrml file" > "haskell file"
Haskell to VRML
'ToNode' type-class makes VRML-data from Haskell-data with deriving ToNode.
class ToNode a where
toNode :: NodeLike b => a -> b
Usage of deriving ToNode is below.
data Box = Box
{ size :: (Float,Float,Float)
} deriving (Generic,Show,Eq,ToNode)