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Monthly Downloads: 263
Programming language: Emacs Lisp
License: BSD 3-clause "New" or "Revised" License
Tags: Development    
Latest version: v1.0.20

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README

structured-haskell-mode

This minor mode provides structured editing operations based on the syntax of Haskell. In short-hand it's called SHM and throughout the codebase, too. It acts a bit like, and is heavily inspired by, paredit-mode for Emacs.

http://i.imgur.com/MBP9sdz.gif

In using structured-haskell-mode you will find that your layout style will change and become more regular as the editor does the menial work for you. Given that, some assumptions about style are made in structured-haskell-mode and are best described by this style guide.

Build Status Hackage

Features

Its features work by parsing the current declaration with an executable called structured-haskell-mode, and then creates marks for all the nodes' positions in the buffer.

In paredit-mode, manipulation of the tree is so enjoyable because all the boundaries of nodes are explicitly specified by parentheses. Not so, in Haskell. To get around this limitation, we have a “current” node, which is always highlighted with a background color. With that in place, one is able to do all of the operations that paredit can do.

Feature Explanation
[newline-indent](gifs/newline-indent.gif) Indenting: shm/newline-indent (C-j) takes the current node and its type into consideration giving very predictable and useful behaviour.
[goto-parent](gifs/goto-parent.gif) Going to parent: shm/goto-parent (M-a) jumps to the start of the parent.
[goto-parent-end](gifs/goto-parent-end.gif) Going to parent end: shm/goto-parent-end ()) jumps to the end of the parent.
[add-list-item](gifs/add-list-item.gif) Adding a list item: shm/newline-indent (C-j) will automatically add a comma when inside a list.
[add-operand](gifs/add-operands.gif) Adding operands: shm/add-operand (C-+) will look at the current node and add another operand in the direction the cursor is leaning towards.
[auto-re-indent](gifs/auto-re-indent.gif) Auto-reindenting: Typing and deleting will automatically re-indent dependent code blocks.
[raise](gifs/raise.gif) Raising: shm/raise (M-r) raises the current node to replace its parent. If its direct parent is not the same expression type, it continues up the tree.
[re-indenting](gifs/re-indenting.gif) Re-indenting: shm/newline-indent (C-j) and shm/delete-indentation (M-^) allow you to bring nodes inwards or outwards relative to the parent.
[record-syntax](gifs/record-syntax.gif) Record syntax: Creating new elements with record syntax, like lists (and tuples) automatically adds the right separators. Note: you have to use ) to expand the current node to be foo :: X rather than merely X in order to use C-j to get a new record field.
[kill-yank](gifs/kill-yank.gif) Copy/pasting: shm/kill (M-k) and shm/yank (C-y) take indentation into account, and automatically normalize so that re-inserting will indent properly.
[kill-lines](gifs/kill-multiple-line.gif) Killing lines: shm/kill-line (C-k) and shm/yank (C-y) also take indentation into account for killing and pasting, working with multiple lines at once happily.
[skeletons](gifs/skeletons.gif) Skeletons: Typing prefixes of common syntax will auto-fill in the structure with "slots" that you can hit TAB to jump to, which auto-disappear when you type in them.
[imports](gifs/imports.gif) Imports: Imports have some limited support when using C-j to auto-create new import lines, and C-c C-q to qualify/unqualify.
[multi-strings](gifs/multi-strings.gif) Multi-line strings: Use C-j inside a string to split it into multiple lines. Use backspace at the start of a line to join it with the previous.
[pragmas](gifs/pragmas.gif) Pragmas: There is some limited support to help with typing pragmas {-# … #-}.
[case-split](gifs/case-split.gif) Case split: If you are using interactive-haskell-mode, you can get case splits for simple sum types, you can (require 'shm-case-split) make a keybinding for shm/case-split.

Useful keybinding for case-split.

(define-key shm-map (kbd "C-c C-s") 'shm/case-split)

See shm.el for other keybindings. You might want to disable or change some of the bindings to suit your tastes.

How to enable

Clone the project:

$ git clone https://github.com/chrisdone/structured-haskell-mode.git

You need to install the structured-haskell-mode executable which does the parsing.

$ cd structured-haskell-mode
$ cabal install
$ cd elisp/
$ make

Add the elisp library to your load-path and require the library.

(add-to-list 'load-path "/path/to/structured-haskell-mode/elisp")
(require 'shm)

Then add it to your haskell-mode-hook:

(add-hook 'haskell-mode-hook 'structured-haskell-mode)

Turn off haskell-indentation-modes. They are incompatible with structured-haskell-mode. It has its own indentation functionality.

You'll want to customize these two variables: shm-quarantine-face and shm-current-face to something that better suites your color theme.

Solarized-light users

The following are apparently pretty good for solarized-light.

(set-face-background 'shm-current-face "#eee8d5")
(set-face-background 'shm-quarantine-face "lemonchiffon")

Checking it works

Some users have trouble with the executable being in their PATH properly. That's fine, here's how to check that you're setup.

  1. Open a Haskell file and go to a syntactically valid declaration, e.g. main = return ().
  2. Check that your modeline contains SHM only.
* `SHM!` means a parse error.
* `SHM?` means it hasn't been able to parse _anything_ yet.

Both in this scenario should not appear, if they do, see the next steps.

If your modeline is not SHM and the current declaration doesn't have a grey box anywhere in it, then you have a problem.

Go back to the declaration and try M-x shm/test-exe. You should be taken to a *shm-scratch-test* buffer containing a vector of source spans. If you don't, and you have something more like "program not found", then you need to make sure it's findable.

You can try:

  1. Set the Emacs PATH:

    (setenv "PATH" (shell-command-to-string "echo $PATH"))
    
  2. Set the binary path that SHM calls:

    (setq shm-program-name "/absolute/path/to/structured-haskell-mode")
    
  3. Get the exec-path-from-shell package here and try that.

After that, disable and re-enable structured-haskell-mode.

Development

Byte-compiling:

make clean
make check
make

Run tests

You can run the tests with the following:

(require 'shm-test')
M-x shm-test/run-all

Or with make:

make clean
make test

Write tests

To write tests there's a script for making them. Run M-x shm-test/new and follow the instructions that look something like this:

-- Steps to create a test
--
--  1. Insert the test-case setup code.
--  2. Move the cursor to the starting point.
--  3. Hit C-c C-c to record cursor position.
--  4. Press F3 to begin recording the test actions.
--  5. Do the action.
--  6. Hit F4 to complete the action and run C-c C-c.

Then copy the resulting elisp to shm-tests.el and run the tests to check it works properly.

FAQ

What does it use to parse?

It uses haskell-src-exts to parse code. It could just as easily use GHC as a backend, but from benchmarks, GHC is only twice as fast. When it's the difference between 15ms and 30ms for a 400 line module, it really does not matter. We're parsing declarations and individual nodes. Plus the GHC tree is more annoying to traverse generically due to its partiality.

How do I disable some keybindings?

You can disable any keybinding in the structured-haskell-mode map by defining the key as nil:

(define-key shm-map (kbd "M-{") nil)

Reporting a bug

Note: If you get a parse error (e.g. via M-x shm/test-exe) for valid code that is using fairly new (read: couple years) a GHC extension, you are probably hitting the fact that HSE doesn't parse a bunch of newer GHC extensions. SHM does not do any parsing itself, it uses HSE. There are some patches in the HSE repo, provided as pull requests, which you can try applying to a local copy of HSE and then recompile SHM with the new version.

To get extra useful information, always run:

M-: (setq debug-on-error t)

And then re-run the same thing that gave you the problem. It will give you a backtrace that you can paste into the issue.

When reporting a bug, please write in the following format:

[Any general summary/comments if desired]

Steps to reproduce:

    Type blah in the buffer.
    Hit x key.
    See some change z.
    Hit y key.

Expected:

What I expected to see and happen.

Actual:

What actually happened.