Ninjas alternatives and similar packages
Based on the "Game" category.
Alternatively, view Ninjas alternatives based on common mentions on social networks and blogs.
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LambdaHack
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at -
haskanoid
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. -
Allure
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at -
gloss-game
A convenience wrapper around the Gloss library to make writing games in Haskell even easier -
battleship
Battleship... Pure.. Functional... Haskell + MongoDB + TypeScript + React... https://battleship-fp.com/ -
Liquorice
Haskell embedded domain-specific language (eDSL) for the algorithmic construction of maps for the computer game "Doom"
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README
Ninjas
Ninjas is a multiplayer game where players attempt to blend in with the computer controlled characters on their quest to either loot all five castles or to eliminate all of the other players.
NPCs will move randomly, will not die, and will not attack.
Players can stun NPCs, kill other players, attempt to regain anonymity using the smoke bomb, and attempt to secretly loot the castles.
When any player loots a castle he hasn't looted before the text "DING" will appear in the top corner of the screen. No further indication is given as to which castle was looted or which character was the looter.
Controls
- A - Attack
- S - Smoke bomb
- N - New game
- C - Clear messages
- ESC - Quit game
- Left Click - Move to clicked location
- Right Click - Stop moving immediately
Installation
$ cabal install
Usage
Ninjas server [FLAGS] NUM_NINJAS
--port=NUM Server port
--npcs=NUM Number of NPCs
--smokes=NUM Number of initial smokebombs
Ninjas client [FLAGS] [HOSTNAME [PORT]]
--server=STRING Server hostname
--port=NUM Server port
--user=STRING User Name